Solar Bay complements our heavier ray tracing benchmarks, Port Royal and Speed Way, on PC. Solar Bay’s ray-traced workload increases over three stages, with each section increasing linearly by 100%. While dedicated desktop and laptop graphics processing units (GPUs) have supported ray tracing for several years, it’s only recently that integrated GPUs and Android devices have been capable of running real-time ray-traced games at frame rates acceptable to gamers.īuilt using the Vulkan 1.1 API, Solar Bay offers two new tests for ray tracing- capable hardware: a quick-to-run benchmark measuring immediate performance and a stress test that measures how device performance changes over extended periods of heavy load. Compared to traditional rasterization, ray-traced scenes produce far more realistic lighting. Ray tracing is the showcase technology for Solar Bay, simulating real-time reflections. Solar Bay is available now for Android on the Google Play Store and for Windows on Steam, Epic Games or directly from UL Solutions.Ĭompare ray tracing performance across platforms This benchmark measures games-related graphics performance by rendering a demanding, ray-traced scene in real time. We’re excited to announce the launch of 3DMark Solar Bay, a new cross-platform benchmark for testing ray traced graphics performance on Windows PCs and high-end Android devices. UL Solutions Launches 3DMark Solar Bay, New Cross-Platform Ray Tracing Benchmark This benchmark is based on the Vulkan API. UL Solutions has launched Solar Bay, a new graphics benchmark for measuring the performance of hardware ray tracing on Windows and Android devices.
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